Basic HLSL Lighting Techniques - Episode 8
In this clip you can see my multi pass planet shader in action, rendering the color, bump, glow and reflection maps first, then waves, then clouds followed by 2 atmosphere passes. I got the music from here:www.myspace.com/iamthismusic after finding this YouTube clip http://www.youtube.com/watch?v=rr388N... As ever you can check out all the code for this on my blog here: http://www.xna-uk.net/blogs/randomchaos